new water and less stuck worms

New water is in in the Hyperion III and Amalthea IV maps, has much better reaction to the player. Still needs some tweaks but getting there. The stuck worm issue has also been addressed, it’s happening a lot less but there is still a ‘devil worm’ that might spawn and attack non stop, which might be a different issue. I’m going to spend the next few days in some level design for Charon IX and Hyperion III.